Two game developers discuss the recent CEO controversy surrounding Ian Proulx, his hat and Splitgate 2. They observe that gamers are tired of politics in games and feel that the monetization strategy is hypocritical. The developers note that while the gunplay is solid, the gameplay lacks the portal emphasis of Splitgate 1.
Oujirou’s Channel: @OujirouYT
In this video, we discuss:
• CEO controversy over his hat
• Marketing stunt or bad judgment?
• Gamers tired of politics in games
• Industry suffers from toxic positivity
• Splitgate 2 has overpriced cosmetics
• Monetization strategy feels hypocritical
• Gameplay lacks portal emphasis vs. Splitgate 1
• Battle royale mode seen as unoriginal
• Game has solid gunplay but weak progression
• CEO blamed others, avoided accountability
💬 Let me know in the comments: Was the CEO being clever with the hat, or did he just tank his own game? Let me know below.
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⏰ Timestamps:
00:00 – The Hat
06:07 – Smack Talk/Hurt Feelings
14:05 – Microtransactions
23:58 – Gameplay
28:30 – Final thoughts
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